But the 5-minute sketching sprint should always be done silently and independently.
Strategy 6-8-5 is intended to help players generate many ideas in succession, without worrying about the details or implementation of any particular idea.
This also works as a nice warm-up exercise to get people engaged with each other and thinking visually. Number of players Any number of people can play this game. How to play On paper or index cards, ask people to draw “How to make toast.” After a couple of minutes, ask people to share their diagrams with each other and discuss the similarities and differences.
Ask people to share any observations or insights they have about the various drawings.
Prepare enough paper for everyone to have about 10 boxes per round. As the group is gathering, distribute sheets of paper to each player. Tell the players to sit silently and sketch out as many ideas as they can until the timer ends — with the goal of reaching 6-8 ideas.
Or instruct the group on how to make their own 2×2 grid by drawing lines in their notebook. Introduce the game and remind players of the objective for the meeting. The sketches can and should be very rough — nothing polished in this stage. When the time runs out, the players should share their sketches with the rest of the group. With time permitting, repeat another few rounds of 6-8-5.
Before the meeting, prepare several sheets of paper with a 2×2 or 2×3 grid.
You want to create boxes big enough for players to sketch their ideas in, but small enough to constrain them to one idea per box.
As with fish in water, we go about our daily business without paying much attention to the language around us and how it influences us.
Information architect and author, Jorge Arango developed Semantic Environment Mapping years ago to make visible the everyday language through which we so naively swim.